Diffuse reflection occurs when light strikes a rough surface and scatters in many directions, unlike specular reflection where light reflects at a single angle. This scattering is why most objects appear matte and is essential for the even illumination of surfaces in everyday environments.
Subsurface scattering is a phenomenon that occurs when light penetrates the surface of a translucent material, scatters internally, and exits at a different location, giving the material a soft, glowing appearance. It is crucial in rendering realistic images of materials like skin, marble, and milk, where light does not simply reflect off the surface but interacts with the material's internal structure.
Pixel shading is a crucial technique in computer graphics that determines the final color and appearance of each pixel in a rendered image by calculating lighting, texture mapping, and other visual effects. It enhances the realism and visual complexity of 3D scenes by allowing for detailed surface properties and dynamic lighting effects.
Visual fidelity refers to the degree to which a visual representation accurately reproduces the appearance and details of the real-world or intended image. It is a crucial factor in fields such as video games, virtual reality, and digital imaging, where the goal is to create a convincing and immersive experience for the viewer.