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Concept
Shader Program
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Summary
A
Shader Program
is a set of
Instructions that run on the GPU
, designed to
Manipulate rendering processes
at various stages of the
Graphics Pipeline
. It allows for the
Customization of how objects are rendered
, enabling
Effects like lighting
, shadows, and
Texture Mapping
with
High Efficiency
.
Concepts
Graphics Processing Unit (GPU)
Rendering Pipeline
Vertex Shader
Fragment Shader
Texture Mapping
Lighting Models
Shadow Mapping
Programmable Shaders
OpenGL Shading Language (GLSL)
High-Level Shading Language (HLSL)
Compute Shader
Geometry Shader
Tessellation Shader
Pipeline State
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