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Physics-based Animation
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Summary
Physics-based animation is like making cartoons that move just like things do in real life, using rules like gravity and bouncing. It helps make movies and games look more real because it follows the same rules that make a ball roll or a leaf fall.
Concepts
Gravity
Motion
Force
Collision Detection
Elasticity
Friction
Simulation
Kinematics
Dynamics
Particle Systems
Relevant Degrees
Physics 63%
Computer Science and Data Processing 38%
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