Concept
LOD (Level Of Detail) 0
Level of Detail (LOD) is a technique used in computer graphics and 3D modeling to optimize rendering performance and resource usage by adjusting the complexity of a model's geometry based on its distance from the viewer or its importance in the scene. This approach allows for more efficient processing and rendering of scenes, especially in real-time applications like video games and simulations, by reducing the number of polygons in distant or less significant objects without noticeably affecting the visual quality.
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