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The DRY (Don't Repeat Yourself) principle is a software development practice aimed at reducing repetition of information or logic by ensuring that each piece of knowledge has a single, unambiguous representation within a system. This approach enhances code maintainability, reduces errors, and promotes reusability by centralizing modifications to a single location.
Code maintainability refers to the ease with which a software system or component can be modified to correct defects, improve performance, or adapt to a changed environment. High maintainability is achieved through clear code structure, documentation, modular design, and adherence to coding standards, which collectively reduce the cost and effort of future modifications.
Technical Debt refers to the implied cost of additional rework caused by choosing an easy solution now instead of using a better approach that would take longer. It highlights the trade-off between short-term gains and long-term code maintainability and efficiency, often leading to higher costs and resource allocation in the future if not managed properly.
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Code smell refers to any symptom in the source code of a program that possibly indicates a deeper problem, often leading to technical debt and maintenance challenges. Identifying code smells is crucial for refactoring, improving code quality, and ensuring long-term software sustainability.
Software reusability refers to the practice of designing software components that can be used in multiple applications or systems, thereby reducing development time and increasing efficiency. This involves creating modular and well-documented code, which promotes easier maintenance and reconfiguration for various purposes.
Abstraction is the process of simplifying complex systems by focusing on the high-level overview and hiding the intricate details, allowing for easier understanding and manipulation. It is a fundamental principle in computer science and software engineering, enabling developers to manage complexity and enhance code reusability.
Code redundancy refers to the presence of duplicate or unnecessary code within a software program, which can lead to increased maintenance costs and potential errors. Reducing redundancy improves code efficiency, readability, and maintainability, making it easier to update and debug.
Function inlining is a compiler optimization technique that replaces a function call with the actual code of the function, reducing the overhead of the call and potentially improving performance. However, excessive inlining can increase the binary size and may lead to code bloat, so it must be applied judiciously.
The DRY Principle emphasizes the reduction of repetition in code by ensuring that every piece of knowledge has a single, unambiguous representation within a system. This approach not only enhances code maintainability and readability but also reduces the risk of errors and inconsistencies during development.
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